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Neraka :
Knight of the Lily
Knight of the Lily
"Death is patient. It flows both from without and from within. Be
vigilant in all and skeptical of all."
"Independence breeds chaos. Submit and be strong.
Evil counterparts to the Solamnic Knights of the Crown, the Knights of
the Lily are the order of warriors within the Knights of Neraka. Their
most basic tenet teaches that strength is achieved through conformity
and uniformity. Free-thinking and individuality result in chaos.
Knights of the Lily are committed to world conquest. In the first years
following the Summer of Chaos, some knights still fought for Takhisis,
confident that she would return. Today, those who still worship the
Queen of Darkness are very few in number, as most Knights of the Lily
have abandoned the Vision.
Hit Die: d10.
Table 2-9: The Knight of the Lily
| Class Level |
BAB |
Fort Save |
Ref Save |
Will Save |
Special |
| 1st |
+1 |
+2 |
+0 |
+0 |
Sneak attack +1d6 |
| 2nd |
+2 |
+3 |
+0 |
+0 |
Demoralize |
| 3rd |
+3 |
+3 |
+1 |
+1 |
Fight to the death |
| 4th |
+4 |
+4 |
+1 |
+1 |
Sneak attack +2d6, unbreakable will (+2 bonus) |
| 5th |
+5 |
+4 |
+1 |
+1 |
|
| 6th |
+6 |
+5 |
+2 |
+2 |
Armored mobility |
| 7th |
+7 |
+5 |
+2 |
+2 |
Sneak attack +3d6 |
| 8th |
+8 |
+6 |
+2 |
+2 |
Unbreakable will (+4 bonus) |
| 9th |
+9 |
+6 |
+3 |
+3 |
|
| 10th |
+10 |
+7 |
+3 |
+3 |
One thought, sneak attack +4d6 |
Requirements
To qualify to become a Knight of the Lily, a character must fulfill all
the following criteria.
- Alignment: Lawful evil.
- Base Attack Bonus: +5.
- Skill: Knowledge (religion) 2 ranks, Intimidate 4 ranks.
- Feat: Honor-bound.
- Special: Squire of the Lily: A candidate wanting to
become a Knight of the Lily must have a sponsor (A Knight of the Lily of
at least 3rd level). If deemed acceptable, the candidate is considered
a squire of the Lily. Optionally, the Dungeon Master may allow a player
character to begin a campaign as a squire.
Test of Takhisis: Once a charater has advanced at least one
level (in any class) during the period as a squire and fulfills the
requirements for the Knights of the Lily, the squire may petition to
undertake the Test of Takhisis (see sidebar). If the applicant passes,
she can be accepted as a knight in the Order of the Lily.
Class Skills
The Knight of the Lily's class skills (and the key ability for each
skill) are Climb (Str), Craft (Int), Diplomacy (Cha), Intimidate
(Cha), Jump (Str), Knowledge (religion) (Int), Profession (Wis), and
Ride (Dex).
Skill Points at Each Level: 2 + Int modifier.
Class Features
All the following are class features of the Knight of the Lily.
- Weapon and Armor Proficiency: Knights of the Lily are
proficient with all simple and martial weapons, with all types of armor
(heavy, medium, and light), and with shields (except tower shields).
- Sneak Attack: If a Knight of the Lily can catch an opponent
when she is unable to defend herself effectively from his attacks, he
can strike a vital spot for extra damage. Basically, any time the
knight's target would be denied her Dexterity bonus to AC (whether she
actually has a Dexterity bonus or not), or when the knight flanks the
target, the knights' attack deals +1d6 points of damage. This extra
dmage increases by +!d6 points every three levels (+2d6 at 4th level,
+3d6 at 7th level, and +4d6 at 10th level). Should the knight score a
critical hit with a sneak attack, this extra damage is not multiplied.
It takes precision and penetration to hit a vital spot, so ranged
attacks can only count as sneak attacks if the target is 30 feet away or
less.
With a sap or an unarmed strike, the Knight of the Lily can make a sneak
attack that deals subdual instead of normal damage. He cannot use a
weapon taht deals normal damage to deal subdual weapon in a sneak
attack, not even with the usual -4 penalty, because he must make optimal
use of his weapon to execute the sneak attack.
A Knight of the Lily can only sneak attack living creatures with
discernible anatomies - undead, constructs, oozes, plants and
incorporeal creatures lack vital areas to attack. Additionally, any
creature immune to critical hits is similarly immune to sneak attacks.
Also, the knight must also be able to see the target well enough to pick
out a vital spot and must be able to reach a vital spot. The knight
cannot sneak attack while stracking at a creature with concealment or by
striking the limbs of a creature whose vitals are beyond reach.
If a Knight of the Lily geats a sneak attack bonus from another source
(such as rogue levels), the bonuses to damage stack.
- Demoralize (Ex): Starting at 2nd level, a Knight of the Lily
gains a +2 profane bonus on Intimidate checks made to demoralize an
opponent in combat. If a knight's check is successful, the target is
shaken for 1 round per class level of the knight.
- Fight to the Death (Ex): At 3rd level, a Knight of the Lily
gains the Diehard feat as a bonus feat, even if he does not have the
prerequisite feat.
- Unbreakable Will (Su): At 4th level a Knight of the Lily has
such devotion to his cause that he becomes immune to fear effects. In
addition, he receives a +2 morale bonus on all saving throws against
mind-affecting magic. This bonus increases to +4 at 8th level.
- Armored Mobility (Ex): At 6th level, a Knight of the Lily
treats heavy armor as medium armor for all purposes, including running
speed. In addition, his armor check penalty when wearing heavy armor is
reduced by -1. This benefit stacks with the armor check penalty
reduction granted by masterwork or dragonmetal armor.
- One Thought (Su): At 10th level, Knights of the Lily working
as a group have perfected their uniformity to the point where they
almost seem to share a common mind. A 10th-level knight is not
surprised or flat-footed if any other Knight of the Lily (of any level)
within 100 feet is not surprised or flat-footed. He also cannot be
considered flanked unless every other Knight of the Lily within 100 feet
is also flanked. These benefits apply only to a 10th-level knight, not
to any other Knight of the Lily nearby.