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Adjudicator of the Code
Adjudicator of the Code
Adjudicators of the Code are the inquisitors of the Dark Knights, enforcing the Code and
keeping tabs on those Knights supected of treasonous actions. Adjudicators of the code are
given singular authority to judge violations of the Code and matters of honor on their own
merits, determining if the noncompliance or violation warrants punishment or if it is an
exception to the Code. If punishment is required, an adjudicator of the Code has the
authority to carry out the sentence immediately, usually in the form of execution.
Hit Die: d8.
Becoming an Adjudicator of the Code
All adjudicators of the Code are chosen from the ranks of the Knights of the Skull by the
Lord Adjudicator, who in turn is picked by the Lord of the Night. Adjudicators are
typically Masters of the Skull, though ultimately candidates are selected based on their
knowledge of the Code and how well they exemplify it. Adjudicators typically have
backgrounds as clerics of Takhisis (Age of Despair) or mystics (Age of Mortals), as well as
levels in fighter.
Entry Requirements
- Alignment: Lawful Evil
- Feats: Honor-Bound
- Saving Throws: Base Will Save +5
- Skills: Diplomacy 10 ranks, Knowledge (religion) 10 ranks, Sense Motive 5 ranks.
- Spellcasting: Ability to cast 4th-level divine spells.
- Special: Aura of evil class feature.
- Special: Membership in the Order of the Skull.
Class Skills
The Adjudicator of the Code's class skills (and the key ability for each skill) are Bluff
(Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise
(Cha), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Knowledge (all, taken
individually) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Search (Int), Sense Motive
(Wis), Speak Language, and Spot (Wis). See Chapter 4: Skills in the Player's
Handbook for skill descriptions.
Skill Points at Each Level: 4 + Int Modifier
Class Features
As an adjudicator of the Code, your focus moves away from the usual Knight of the Skull
abilities and concentrates on uncovering secrets that the Cabal of the Code needs to know.
You gain more ranks in skills at the expense of improved Fortitude saving throws.
Aura of Law (Su): The power of your aura of law (see the detect law spell
is equal to your class level plus your cleric level, if any.
Heart of Truth (Sp): Once per week at 1st level, you may radiate an aura that
prevents others from speaking falsehoods in your presence. This ability is identical to
zone of truth, except that you are the center of the effect and the effect moves when
you move. Your caster level equals your divine caster level.
You may use this ability twice a week at 3rd level and three times a week at 5th level.
Scholar of the Code: The Cabal of the Code imparts its knowledge of the Code's
exacting standards, laws, and doctrine to all of its adjudicators, who benefit from its
teachings. At 1st level, you gain a +2 insight bonus on all Diplomacy, Gather Information,
Intimidate, Knowledge (religion), and Sense Motive checks.
Spellcasting: At each new adjudicator of the Code level, you gain new spells per
day and an increase in caster level (and spells known, if applicable) as you had also gained
a level in a divine spellcasting class you belonged to before you added the prestige class.
You do not, however, gain all of the benefits a character of that class would have gained.
If you had more than one divine spellcasting class before becoming an adjudicator of the
Code, you must decide to which class you add the new level for purposes of determining
spells per day, caster level, and spells known.
Smite Chaos (Su): Once per day at 2nd level, you may attempt to smite chaos with
one normal melee attack. You add your Charisma modifier (if positive) to your attack roll
and deal 2 extra points of damage per class level. If you accidentally smite a creature that
is not chaotic, the smite has no effect but is still used up for the day.
At 4th level, you may smite chaos twice a day.
Speaker of the Code (Su): At 3rd level, you may draw upon your sure knowledge of
the Code to inspire or awe other Dark Knights, including those who are rogue knights or no
longer in the Knightly Order. If you choose to inspire, any current or former Dark Knights
in a 30 ft. radius who are able to see and hear you talk for a full round gain a +2 morale
bonus to their attack and weapon damage rolls as well as saving throws against charms,
compulsions, and fear for as long as you keep speaking and for 5 rounds after you stop. If
you choose to awe, you instead cause any current or former Dark Knight in a 30 ft. radius to
become shaken for as long as you keep speaking and for 5 rounds after you stop,
unless they succeed at a Will save against your Intimidate check result.
You may use this ability three times a day. If any Dark Knight your attempt to awe succeeds
at his saving throw, he is immune to your awe effect for 24 hours.
Spirit of the Code (Su): At 5th level, your commitment to the Code is complete.
You are immune to charms, compulsions, fear, and other mind-affecting spells or effects that
could sway you from delivering your adjudication to others.
Playing an Adjudicator of the Code
You have an unwavering loyalty to the Code and all it represents. As an adjudicator, it is
your responsibility to make certain that your fellow Dark Knights are following the letter
of the Code and are in accordance with the Vision. It is not your vocation to make others
miserable (though you do take great joy in perfrming your duties); rather, you pursue your
obligations so that the Knighthood may fulfill its potential. You have great disdain for
those who cannot or will not follow the Code. Your punishment for those infidents is swift
and terrible.
Table 3-3: Adjudicator of the Code
| Class Level |
BAB |
Fort Save |
Ref Save |
Will Save |
Special |
Spellcasting |
| 1st |
+0 |
+0 |
+0 |
+2 |
Aura of law, heart of truth 1/week, scholar of the Code |
+1 level of existing class |
| 2nd |
+1 |
+0 |
+0 |
+3 |
Smite chaos 1/day |
+1 level of existing class |
| 3rd |
+2 |
+1 |
+1 |
+3 |
Heart of truth 2/week, speaker of the Code |
+1 level of existing class |
| 4th |
+3 |
+1 |
+1 |
+4 |
Smite Chaos 2/day |
+1 level of existing class |
| 5th |
+3 |
+1 |
+1 |
+4 |
Heart of truth 3/week, spirit of the Code |
+1 level of existing class |
Combat
You approach combat much as other Knights of the Skull do, blending skill at arms with
divine power. Typically, your skills will be used against rogue knights who have violated
the Code. Your ability to intimidate others with your mere presence, coupled with your
knowledge of the Code, drives terror into those around you, even your allies. Your divine
spellcasting background gives you access to powerful divine spells, and you favor the Law
and Tyranny domains.
In combat, your allies gain inspiration from you and accomplish more than they realized they
could. Your presence alone bolsters the morale of any Dark Knight allies, while driving
fear into enemies.
Advancement
Due to your dedication to the Code, you were recruited by the Lord Adjudicator himself from
the ranks of the Knights of the Skull after several years of faithful service. You begin
training in the ranks of the Cabal of the Code, the organizatino within the Knights of he
Skull that oversees adjudication. Training focuses on the Code and the authority of the
adjudicators to uphold the Code. Typically, adjudicators are apprenteiced to another
adjudicator for a year before acting on their own.
As you advance in level, you will be allowed to function on your own in order to bring
justice to violators of the Code. You may be required to investigate happenings within the
Knighthood, or you may be sent ot track down and kill Knights who have gone rogue.
The highest level of advancement is that of Lord Adjudicator, the individual who leads the
Cabal of the Code. If the Lord Adjudicator is slain in combat, you could be appointed by
the Lord of the Night himself to the level of Lord Adjudicator. If not, you may challenge
the Lord Adjudicator to a duel, taking your place among the Order of Lords if you succeed.
Resources
As an adjudicator, you are able to requisition nearly any resource you need to carry out
your duties. The resources of the Knights of the Skull are at your disposal. You may
appoint a group of Knights to serve as an honor guard, typically from the ranks of the
Knights of the Lily, though having other Skull Knights and even the occasional Thorn Knight
could be useful. You may assemble a strike squad to bring rogue Dark Knights to justice.
Adjudicators of the Code in the World
Adjudicators of the Code are fearsome opponents -- and even more frightening allies. Their
single-minded dedication to the Code causes other Dark Knights to watch their step for fear
of being judged. Adjudicators work well in games centered on the Dark Knights and their
pursuit of conquest. They also make daunting opponents, especially for characters who have
given up on the Knighthood. Adjudicators may also be seen as a faction trying to maintain
power within the Knighthood after the War of Souls. Unlike other factions, they work within
the system to try to maintain power.
Organization
Adjudicators are members of the Cabal of the Code, the branch of the Knights of the Skull in
charge of administering justice through the Code. The Cabal works fairly independently,
answering only to the Lord of the Skull and the Lord of the Night. The exact numbers of
adjudicators is unknown. Rumors suggest there may be dozens or even hundreds. The Lord of
the SKull is traditionally also the Lord Adjudicator, though the two offices are not
identical. Lord Knight Galen Nemedi is the current Lord Adjudicator in the post-War of
Souls era.
Adjudicators work individually or in pairs. Only in extreme circumstances is a full force
of adjudicators required. In such cases, they may requisition members of all three Orders
to work alongside them. Some pose as normal Skull Knights, working within the structure of
existing Dark Knight outposts to ensure that all Dark Knights act in accordance to the Code.
Some are more overt, using the symbols of their station, such as the golden scepter, to
purposefully drive fear into a foe.
NPC Reactions
Adjudicators of the Code are secretive and alert, keeping mostly to themselves if
encountered in a city or town. When they are carrying out their duties, they seem both
composed and menacing. When working in an overt official capacity, they will be seen with
their golden scepters.
Adjudicators of the Code Lore
Characters with Knowledge (nobility and royalty), Knowledge (religion), or Gather
Information can research the adjudicators of the Code to find out more about them.
- DC 10: The Dark Knights use a group of adjudicators to punish anyone who breaks
the Code.
- DC 15: Adjudicators of the Code are members of the Knights of the Skull who make
sure Dark Knights adhere to the Vision and follow the Code. Punishment is often death.
- DC 20: The adjudicators are part of the Cabal of the Code, a group of Skull
Knights charged with enforcing the Code. Their leader is Galen Nemedi.
- DC 30: The adjudicators of the Code answer only to Galen Nemedi, not
necessarily to the Lord of the Night. Nemedi is plotting to take over the Knights of
Neraka.
Adjudicators of the Code in the Game
Adjudicators are excellent villains and make great recurring antagonists. With their
single-minded focus on their duties, they can show up to plague the player characters at all
the wrong moments. Adjudicators are surrounded by fear and mystery, working both overtly
and in secret.
Adaptation
The key concept behind the adjudicator of the Code is the existence of a group of
inquisitors who can strike down heretics. The adjudicator of the Code could be adapted to
any number of organizations. They could work as members of the dragonarmies who dealt with
tratiors during the War of the Lance, for example.
Adjudicators may also function well as part of a militant cult that follows Sargonnas,
especially a minotaur cult. Their code of honor corresponds to the goals fo the adjudicator,
and a particularly powerful minotaur cleric might utilize his own covert enforcers of canon.
Encounters
Player characters may encounter the adjudicators of the Code in a number of circumstances.
The characters could be assisting a former Dark Knight who is trying to escape his Order and
is being hunted down by an adjudicator. Likewise, Dark Knight characters may be trying to
uncover the disappearance of high-ranking knights and discover an insidious plot by the
Cabal of the Code.